Vetrox Satria wrote:I think somehow everyone has missed the point of what the op is trying to say. So I will rephrase it for him.
He wants to know what system requirements would he need to be able to run EVE with all graphics set to high with 2000+ ships having it out with eachother whilst recording with fraps and maintaining a playable framerate (lets say 30)
Im sure that alot of high end desktops would handle this quite easily. My theory being that with 2000 ships in view you would probably be zoomed out a fair distance and at that distance alot of the fancy stuff doesnt get rendered (except shadows....the seem to bring my laptop to its knees no matter how far out i zoom)
More graphics memory would probably be the answer.
No. VRAM/GPU memory is not the answer. It simply isn't feasible for the game's engine for such battles to take place at a high FPS.
I have a very powerful computer. I play everything and anything at massive resolution and ultra details (sometimes I even edit files to push the settings past what they offer in the game menus) and usually have to cap my frame rate with vsync as to not cook my GPUs. Skyrim, Arkham City, L.A. Noire, Battlefield 3, just any game, doesn't matter which, maximum antialiasing/anisotropy/everything. 60 FPS.
Same with Eve. I sit at Jita 4-4 undock with 60 fps even on the busiest of days. Might be what, 600 or 700 ships around, 15 or 20 of which are shooting at eachother. No problem.
However, when you get to the 2000 ships all shooting at eachother at the same time there's tens of thousands of pixel shader calculations going on every millisecond. There's tens of thousands of physics calculations going on when ships fly. It's simply just way too much. Even the fastest of PCs get bogged down because of the overflow of information. Even if the processing cores are not over flooded, memory only has X amount of bandwidth.
People who don't know anything about computers always say the same things. I hear it all the time when I get called to some customer's house to do an upgrade.
"I WANNA PLAY ASSASSINS CREED ON MY PENTIUM 3. CAN'T YA JUST THROW A NICE GRAFIX CARD IN IT?"
"WELL I GOT 1 GIGABYTE OF RAM, THATS A LOT ISNT IT?"
Nevermind the fact that pretty much everything on a PC has a clock speed, bandwidth limitations, etc etc etc, THE GFX HAS 1GB IT CAN PLAY ERRYTHING LUL.
TLDR; The game wasn't exactly built specifically for 2000 man battles therefore the engine won't efficiently render them regardless of how bad ass your PC is. You might be able to render such a battle with "decent" FPS but it's not going to be pretty.